Are you eagerly waiting for Dying Light 2? Techland will – one might say – finally say something more about the persistence of a warmly received position since 2015.
This week couldn’t end better. We’ve finally heard something about the biggest missing event this year – of course, we’re talking about Dying Light 2, which was supposed to debut in the first quarter of this year, and finally didn’t see the light until its end. Well, we still don’t know the release date, but given Techland’s latest entry, it should change soon.
The person in charge of the relationship with the community at Wroclaw wished the fans of Dying Light a Merry Christmas, adding that in the upcoming mega move of the calendar year there will be many news about the second edition of the brand.
There’s nothing else to do but keep our fingers crossed so that the Poles can find a spot for Dying Light 2 in the first half of 2021 – in the past several months we haven’t had any decent production in which parkour plays the main role, and that’s in the first installment a series of Original creators to the maximum. We expect the same to happen in the long-awaited “Monday” case.
A day of hope is coming in the new year !! Let’s hope 2021 will be a better year everywhere !! from P / dyinglight
function statusChangeCallback(response, forced) {
if (response.status === 'connected') {
// Logged into your app and Facebook.
FB.api('/me', function(response) {
if (forced == 1) {
console.log('Próba logowania przez przycisk');
} else {
console.log('Próba autologowania');
}
console.log(JSON.stringify(response));
fbAutoLogin(JSON.stringify(response), forced);
});
//fbAutoLogin(fb_user_id);
} else if (response.status === 'not_authorized') {
// The person is logged into Facebook, but not your app.
console.log('Please log into this app.');
} else {
// The person is not logged into Facebook, so we're not sure if
// they are logged into this app or not.
console.log('Please log into Facebook.');
} }
// This function is called when someone finishes with the Login
// Button. See the onlogin handler attached to it in the sample
// code below.
function checkLoginState() {
FB.getLoginStatus(function(response) {
statusChangeCallback(response, 1);
});
}
window.fbAsyncInit = function() {
FB.init({
appId: '113502828807977', // App ID
cookie: true, // enable cookies to allow the server to access the session
xfbml: true, // parse social plugins on this page
version: 'v2.2' // use version 2.2
});
FB.getLoginStatus(function(response) {
statusChangeCallback(response, 0);
});
}
// Here we run a very simple test of the Graph API after login is
// successful. See statusChangeCallback() for when this call is made.
function testAPI() {
}
// Load the SDK Asynchronously
(function(d) {
var js, id = 'facebook-jssdk',
ref = d.getElementsByTagName('script')[0];
if (d.getElementById(id)) {
return;
}
js = d.createElement('script');
js.id = id;
js.async = true;
js.src = "https://connect.facebook.net/pl_PL/all.js";
ref.parentNode.insertBefore(js, ref);
}(document));
“Devoted organizer. Incurable thinker. Explorer. Tv junkie. Travel buff. Troublemaker.”