The October premiere of A Plague Tale: Requiem is fast approaching, so the developers are more than willing to talk about the game and confirm important details about the continuation of Amicia and Hugo’s adventure. This time the siblings will face even larger hordes of voracious rodents.

A Plague Tale: Requiem is a continuation of the hit stealth game from 2019, but the latest production will start exclusively on PlayStation 5 and Xbox Series X | S, Nintendo Switch, and PC. The developers decided to abandon the PS4 and XOne due to hardware limitations – Asobo Studio had to modify the game on consoles in the first batch.

Kevin Chuto, director of A Plague Tale: Requiem, during a conversation with journalist Edge (for mp1st) confirmed that In the latest production, we can expect events on a much larger scale:

“In Innocence, some parts may have looked like a theatrical scene due to technical limitations. In the case of the Requiem, we were able to move the horizon much further. All these developments were made to serve the narrative. When we create [większa jakość] It allows us to consider sequences that were previously impossible, such as chases with hundreds of thousands of mice, or locations that evolve dynamically depending on history and events. “

The developers wanted to make sure that this time consoles would not limit them, which is why they decided to develop the adventure only for current-generation devices and PCs – you know, the situation is different for the Nintendo Switch, because on this platform A Plague Tale: Requiem can be accessed via the cloud.

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The longer gameplay, which confirmed the release date, offered some amazing action, and we can doubt that the best is yet to come. It’s good that game developers are finally starting to rely heavily on new consoles, which will allow us to try out bigger or more effective titles.