Xbox has published a trailer announcing the game in 2042. The company presents several productions with realistic graphics, recalling the extraordinary computing power, thus continuing the project started by DICE.
Battlefield 2042 will premiere on November 19, so DICE and Microsoft are promoting production by offering the future. What would games look like at 21 years old? This week’s Swedish studio show Amazing trailer for your shooter, which can be compared to the material that is usually introduced in later editions of the Call of Duty series.
Now Microsoft continues to promote and Shows the possibilities of “Xbox 2042”. The 32K device will provide gaming at 240 fps (up to 480 fps) without any lag.
Imagine the future of quantum computing with the world’s first 3D user interface. The fastest and most powerful platform ever built – capable of processing 1 exaFLOPS, 32K video and 240 frames per second – and 90% smaller, the gaming giant at your fingertips. Imagine Xbox 2042.”
The company promises that the new gaming experience will include more than 70 games from launch – including Battlefield 2042. Microsoft will also provide “Full backward compatibility for the games you know and love, with a library of over 5,000 titles from four decades of Xbox console”.
function statusChangeCallback(response, forced) {
<
?
if (!$this - > user - > _is_logged()) {
?
>
if (response.status === 'connected') {
// Logged into your app and Facebook.
FB.api('/me', function(response) {
if (forced == 1) {
console.log('Próba logowania przez przycisk');
} else {
console.log('Próba autologowania');
}
console.log(JSON.stringify(response));
//fbAutoLogin(JSON.stringify(response), forced); });
//fbAutoLogin(fb_user_id);
} else if (response.status === 'not_authorized') {
// The person is logged into Facebook, but not your app.
console.log('Please log into this app.');
} else {
// The person is not logged into Facebook, so we're not sure if
// they are logged into this app or not.
console.log('Please log into Facebook.');
} < ?
} ? >
}
// This function is called when someone finishes with the Login
// Button. See the onlogin handler attached to it in the sample
// code below.
function checkLoginState() {
FB.getLoginStatus(function(response) {
statusChangeCallback(response, 1);
});
}
window.fbAsyncInit = function() {
FB.init({
appId: '113502828807977', // App ID
cookie: true, // enable cookies to allow the server to access the session
xfbml: true, // parse social plugins on this page
version: 'v2.2' // use version 2.2
});
FB.getLoginStatus(function(response) {
statusChangeCallback(response, 0);
});
}
// Here we run a very simple test of the Graph API after login is
// successful. See statusChangeCallback() for when this call is made.
function testAPI() {
}
// Load the SDK Asynchronously
(function(d) {
var js, id = 'facebook-jssdk',
ref = d.getElementsByTagName('script')[0];
if (d.getElementById(id)) {
return;
}
js = d.createElement('script');
js.id = id;
js.async = true;
js.src = "https://connect.facebook.net/pl_PL/all.js";
ref.parentNode.insertBefore(js, ref);
}(document));